arctic-hands:

theconcealedweapon:

Disabled Person: “I struggle with this.”

Ableist: “I don’t believe you. It’s not normal to struggle with that.”

Disabled Person: “I struggle with this because of a disability.”

Ableist: “I don’t believe you. Unless you’ve been diagnosed, you don’t have a disability.”

Disabled Person: “I struggle with this because of a diagnosed disability.”

Ableist: “I don’t believe you. You’re high functioning. Disabilities are overdiagnosed. You’re nothing like those low functioning people who actually struggle.”

Watch this stir up a shitstorm because you’re not REALLY disabled if you could find the will to get on the computer and type this out

aro-alien:

What she says: I’m fine.

What she means: Five Nights at Freddy’s is treated as a bad series because its installments were released in such incredibly rapid succession. The first game was groundbreaking, presenting players with a horror experience driven by a mechanic never before seen in the world of gaming. Watching your enemy wander ever closer to you while your only method of defense is to sit and wait – all while forcing yourself to be agonizingly patient when the urge to check for danger is on overdrive – was a genius way of inspiring paranoia. This, combined with the unique premise of a “Chuck E. Cheese of nightmares” theme, made for a horror game that, in years, will be considered a classic. Furthermore, with the release of the other 3 games, we have gotten to see the unfolding of a chilling – if not slightly depressing – backstory. The lore behind these games works hand-in-hand with each of their respective mechanic/gameplay styles, and each game was masterfully crafted and was effective in dealing a memorable and haunting experience. It’s also worth mentioning that ALL FOUR GAMES were made by one man. Each game took him ONLY MONTHS to complete. Just because a chunk of the FNaF fanbase consists of 12-year-olds and deranged furries does not mean we should discredit the games themselves or Scott Cawthon.

prezs:

fallout merchandise the bethesda store could have: leather jackets for the tunnel snakes, kings, & atom cats; collectible figurines of all robots including securitrons like yes man and muggy; plushies of deathclaws and nightstalkers

fallout merchandise the bethesda store actually has: 97 different t-shirts of vault boy making one of two poses; nuka cola everywhere; did we mention vault boy? vault boy drinking a nuka cola. nuka cola. vaultboy.